Rob Gallerani is the Studio Design Director on Diablo 2 Resurrected and Michael Bukowski is the Project Lead on the game. Inven Global had the chance to speak with Diablo 2 Resurrected developers Rob Gallerani and Michael Bukowski alongside other press outlets in the lead up to the launch of the new game. While it may not be perfect, it will almost certainly be less disappointing than Warcraft 3: Reforged. Nonetheless, there is a lot of hype surrounding this remake, especially after a successful alpha and beta test revealed that the developers have taken great care to pay homage to the original game. Sure, the BroodWar remaster brought new life to one of Blizzard’s most popular titles, but the Warcraft 3: Reforged is used as an example in college game design courses of what not to do when remastering a title. This remake has a lot of people excited, but also apprehensive given Blizzard’s less than stellar track record on remasters. Now Diablo 2 Resurrected, a remake of the game developed by Vicarious Visions, released this week. It’s so popular in fact, that 20 years later, a significant number of players are still actively playing the original title online, and its latest update was in 2018, only a couple of years ago. The game introduced many of the staples of the action role-playing genre that we may take for granted today, such as skill trees, end-game farming, and much more.ĭue to its influence and widespread acclaim, Diablo 2 is beloved by many people. Diablo 2 is one of the most iconic games ever made.
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